December 3, 2021
MAIN and Neuromatch Conference Presentations
March 30, 2021
The World of Physical Intelligence
Physical Intelligence as an emerging idea.
While Physical Intelligence is not a common paradigm, the general idea is actually not new. Other people have proposed very similar frameworks over the past 15 years or so, including yours truly. Physical Intelligence involves some form of motor or movement behavior, which is generated by an embodied agent, that in turn interacts with the physical environment that can be defined by features such as inertial and gravitational forces, surface textures, and even light energy.
Physical stimuli for soft robots or other autonomous agents from Figure 1 in Shen et.al, Journal of Materials Chemistry B, 8, 8972-8991 (2020).
At its most human-centric, physical intelligence can be just another word for embodied intelligence, which is where the body shapes and determines what is experienced by the nervous system. In cases where the behaving agent has no nervous system, the body geometry shapes the agent's behavioral output. This is true both in cases of adaptive (intentional) behavior and reactive behavior. In some cases, physical intelligence is identical to Neuromechanics. In other cases, it resembles a range of fields, from Biophysics to Embodied Robotics. The important contribution of the Physical Intelligence paradigm is the principles that guide this diverse topical terrain. Both my talk and Metin's talk provide some of these potential principles, and Scott Grafton's book provides a few more.
Metin brings up the example of the Strandbeest, which is a kinetic sculpture with no nervous system or centralized control. This is an example of a purely reactive system that also generates seemingly intelligent behavior. Closer to the human experience is the Passive Dynamic Walker, which produces human-like bipedalism without a central nervous system. This is the essence of the physical: a particular physical configuration can exhibit reactive behavior independently of a central controller.
While serving as part of the peripheral nervous system, and in fact being controlled by a central nervous system, muscles can also play a key role in physical intelligence. While muscle cells can be spontaneously active without being inputs by motor neurons, there is a elaborate coordination between the central nervous system and muscular control. Muscular control can produce both very fast and very slow adaptive movements. In addition, the overall shape of a body in relation to its muscles can constrain the behavior of the agent in question.
The main takeaway is that the brain, body, and environment all work interdependently to shape the behavior that emerges from this complex system. Even in cases where there is no brain (or neural network), the interactions between body and the environment are enough to generate reactive behaviors that appear to be intelligent. This is true for both individual morphologies and the collective behavior of many agents (e.g. swarm intelligence). In fact, the brain can be supplanted by control mechanisms that regulate the conformity and response to physical forces in the environment. Future work should focus on the differences between "neural" and "physical" behavior, as well as the necessity and sufficiency of each component in the triad.
A diagrammatic example of this relationship (with a brain in the feedback loop) from Chiel and Beer, Trends in Neuroscience, 20(12), P553-P557.
In conclusion, DARPA has also engaged in the idea of physical intelligence, and there was a proposer's conference in 2009. This version of Physical Intelligence has a strong cybernetics flavor, particularly in incorporating the EGRT (Every Good Regulator Theorem) into the mix.
Cybernetics of the firm (deemphasizing the role of individual morphology). COURTESY: New World Encyclopedia.
November 18, 2020
Presentations at Neuromatch (NM)3
June 8, 2020
Virtuality: a new view on virtual experience
April 3, 2020
NeuroConferences in Twos
Welcome to April and the era of the virtual conference! Aside from enforcing social distancing, virtual conferences have a number of other social benefits. I have recently presented at two virtual conferences, one on Twitter and one via teleconference software. The Twitter conference (OHBMx) was held previously as the brain.tc conference. This year, I presented on behalf of four co-authors about our new paper "Braitenberg Vehicles as Developmental Neurosimulation".
A little more than a week later, me and one of my co-authors from the Twitter conference (Jesse Parent) presented at the Neuromatch conference. Neuromatch was put together in a only a few weeks by Konrad Kording, Dan Goodman, and Titipat Achakulvisut (congrats to them). The organizers used Crowdcast and Zoom as the presentation media. Two days of talks and over 2500 attendees! While there were various technical challenges to overcome (such as Zoombombing), the conference was a great success. The organizers said that this conference was meant as a template for future all-virtual conferences.
































